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Old Jul 14, 2008, 07:19 PM // 19:19   #1
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Default My AB Healing Ritualist Build

sup all This is my AB healing rit build that I made up yesterday. So far it works quite well. I do enjoy casting spirits a bit and it can keep me and 1 other alive for a long time. Yesterday 3 warriors were going at me at once and i was able to survive for 12 seconds while they all pounded at me.

OACjAuhMpNzzh5kTaK8EnPOrHA

I do feel like there is something I could do with that vital weapon that could be better. I tried pvxwiki to look for a better healing build that would suit my style but Could not find any others. So if you guys can show me some improvements I can make to this build or some skills i can switch out that would be cool.

BTW Use alot of HP + Runes and stuff as many as I could a lot of Energy + as well (60 Energy) and 12 communing 15 restoration with buffs on weapon and armor. (pvp only toon)
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Old Jul 14, 2008, 07:21 PM // 19:21   #2
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You should really put it into a template.

[build;OACjAuhMpNzzh5kTaK8EnPOrHA]

EDITTING!

Lack of Weapon of Warding. Please post it in the OP so it's easier to see while editting though.

As for the equipment...

Don't bother with +energy runes or stuff. Just create a high energy set, and weaponswitch out of your defensive set for casting in general. Just use minor runes, in PvP (AB yeah whatever, still against players in some part...) you want as much survivability as possible.

Last edited by Tyla; Jul 14, 2008 at 07:26 PM // 19:26..
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Old Jul 14, 2008, 07:43 PM // 19:43   #3
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Needs dash! Or any speedboost but really dash is the best if you don't want to spec.

Spirits aren't mobile,take one or two MAX with pretty short recharge or you'll end up letting them behing.
No life with high resto makes me sad... I'd use wielders boon instead of spirit transfer since the only spirit you can afford to sac health away is preservation. Since vital weapon will be on everyone WB's bonus should trigger all the time.

Weapon of warding is way better but that would change your entire build which may be not what you want (but I really recommend it, with dash to kite you can survive much longer than 12seconds).

As for runes, I generally go with one major if I'm comfortable enough with what I run. With sup vigor 2vitae and +hp inscs, I end up with 600hp.
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Old Jul 14, 2008, 09:46 PM // 21:46   #4
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[build= Rt/A res=12+1+1 cha=12+1 spa=3+1][Mend Body and Soul][Spirit Light][Weapon of Warding][Offering of Spirit][Recovery][Recuperation][Life][Dash][/build]

my personal suggestion for a support rit for AB, Recovery is optional, but it's what i usually run.
But if you want to run spiritspam, I'd suggest the old Ritual Lord build.
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Old Jul 14, 2008, 10:53 PM // 22:53   #5
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Quote:
Originally Posted by Boogz
[build= Rt/A res=12+1+1 cha=12+1 spa=3+1][Mend Body and Soul][Spirit Light][Weapon of Warding][Offering of Spirit][Recovery][Recuperation][Life][Dash][/build]

my personal suggestion for a support rit for AB, Recovery is optional, but it's what i usually run.
But if you want to run spiritspam, I'd suggest the old Ritual Lord build.

this post is truth!
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Old Jul 15, 2008, 01:36 AM // 01:36   #6
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I would advise against rit healing in ab since rits have no real prot and hex removal.
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Old Jul 15, 2008, 07:41 AM // 07:41   #7
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Quote:
Originally Posted by la_cabra_de_vida
I would advise against rit healing in ab since rits have no real prot and hex removal.
it can be done, but spirit's make it hard -and I do like spirits- so ususally weapon build work better like this:
[build;OAOiEyk8gtJeZMpZLZZPMvYA]
the thing I love about this is that noob warriors kill themself while you cast remedy/vengefull, some might prefer a diffrent item spell, your choice. but this works.
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